Hey guys, today we look at how to create realistic camera movement in blender!
We will do this using softbody physics to get a more fluid motion.
Please note I exaggerate the result a little much in this tutorial, due to thinking about rollercoasters, you will want a more subtle approach
You can download the resources below.
Oh and what do you think of my new microphone!
Still working it out, it’s very sensitive to the mouse clicks